A classic example comes from product design. When developing a smartphone for elderly users, a company's R&D team didn’t rely solely on market research data. Instead, they organized an immersive “proxy” experience for designers: wearing glasses that simulated blurred vision, wrapping tape around their fingers to reduce touchscreen sensitivity, and attempting to use the phone in noisy environments. Through this exercise, designers directly experienced the visual, tactile, and auditory challenges faced by older users. As a result, they identified numerous usability issues that would have been easily overlooked in standard design processes, ultimately creating a truly user-friendly smartphone with simplified operations and a clear interface tailored to seniors’ needs.
Another example stems from organizational management. A department manager encountered widespread resistance when introducing a new performance evaluation system. Initially, he interpreted the pushback as a lack of ambition among employees. Later, applying proxy decision-making, he consciously adopted the perspectives of long-tenured staff, new hires, and mid-performing employees. He realized that veteran employees feared their past contributions might be devalued, new employees worried the standards were too high to meet, and average performers were anxious about increased pressure due to heightened competition. With these insights, the manager revised the plan by adding a transition period and introducing personalized incentive measures for different employee groups, successfully implementing the new system.